You just need to derive your player class off of CBaseMultiplayerPlayer and
VOILA! (If you are using OB which I assume you are because doing it for EP1
would be a waste of effort)

Chris

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Matt Stafford
Sent: Monday, February 09, 2009 6:06 AM
To: Discussion of Half-Life Programming
Subject: [hlcoders] CAI_ExpresserHost in Multiplayer

I've been trying to get the Response System working in MP. I've set up
CHL2MP_Player to use CAI_ExpresserHost< CHL2_Player > as a base class, but
whenever I inherit from the CAI_ExpresserHost class (in either CHL2MP_Player
or CHL2_Player) I'm getting crashes all over the place, either in networked
variables or in called to GetSink() in the Expresser code.

Has anyone managed to get this working, or have any ideas why this is a
problem at the moment?

-- 
Matt Stafford (Wraiyth)
http://www.wraiyth.com
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