Yeah, we've using OB with a heavily modified CHL2MP_Player class (original coders didnt derive their own player class). The issue is that CBaseMultiplayerPlayer inherits from CAI_ExpresserHost<CBasePlayer>, so we cant inherit directly from that because we lose everything in CHL2_Player. And no matter where I put CAI_ExpresserHost in the inheritance tree, it crashes.
-- Matt Stafford (Wraiyth) http://www.wraiyth.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

