Yeah, we've using OB with a heavily modified CHL2MP_Player class (original
coders didnt derive their own player class). The issue is that
CBaseMultiplayerPlayer inherits from CAI_ExpresserHost<CBasePlayer>, so we
cant inherit directly from that because we lose everything in CHL2_Player.
And no matter where I put CAI_ExpresserHost in the inheritance tree, it
crashes.

-- 
Matt Stafford (Wraiyth)
http://www.wraiyth.com
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