I have been trying to compile shaders for the last week...I have followed every tutorial out there on fixing directories with spaces, and about everything else you could think of for the HL2 SDK...Well I am using ActivePerl....and my code is based on EP1.....
With that being said, I follow this tutorial: http://developer.valvesoftware.com/wiki/Shader_Authoring I follow this tutorial: http://www.wraiyth.com/index.php?q=node/5 And when I go to compile I get the following error: myps20.fxc...writing inc myvs20.fxc...writing inc 1 file(s) moved. Can't open perl script "C:\Perl" Permission denied. >From there it copies my .fxc files and all the SDK .vcs files fine.... I switched the directory it looks for Perl to C:\Perl because thats where its installed..... buildsdkshaders.bat was modified with this line: REM **************** REM Execute distributed process on work/build list REM **************** perl "C:\Perl" "%SrcDirBase%\materialsystem\stdshaders\runvmpi.pl" %xbox_args% -changetodir %ChangeToDir% %SDKArgs% If anyone can help me I would greatly appreciate it. I am so lost, and I know very little about perl. Please help!!! _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

