It seems GameFrame() is not fired until a player connects to the server
(i.e. out of hibernation mode).

On Wed, 2009-02-18 at 13:12 +1100, Andrew Armstrong wrote:
> Hi,
> 
>  
> 
> Wonder if anyone at Valve may have noticed this? But it appears the plugin
> GameFrame() method is not called very often (several minutes before any
> activity) while the server is running in Co-Op mode.
> 
>  
> 
> If the server is in Versus mode, its called very often.
> 
>  
> 
> Cheers,
> 
> Andrew
> 
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