Yeah that is what I was seeing - I had a bit of code as well that was
preventing something from being called which also added to the confusion,
thanks.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Saul Rennison
Sent: Wednesday, 25 February 2009 6:16 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Left 4 Dead: GameFrame() not called often during
Co-Op mode?

It seems GameFrame() is not fired until a player connects to the server
(i.e. out of hibernation mode).

On Wed, 2009-02-18 at 13:12 +1100, Andrew Armstrong wrote:
> Hi,
> 
>  
> 
> Wonder if anyone at Valve may have noticed this? But it appears the plugin
> GameFrame() method is not called very often (several minutes before any
> activity) while the server is running in Co-Op mode.
> 
>  
> 
> If the server is in Versus mode, its called very often.
> 
>  
> 
> Cheers,
> 
> Andrew
> 
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