Easiest way would be to make it scripted so they just run to a node and do
an animation that fits with a near by wall. Other than that you would have
to give your npc good instructions to first find a way that this could be
done on and then do an animation, which would be a lot better. First decide
how you would make your npc run on the wall, and determine what triggers
such an event.

On Sat, Mar 14, 2009 at 6:58 AM, Charkrid Pornpitackchaikul <
[email protected]> wrote:

> Hi,
>  I want to make my NPC in my MOD be able to do a move like, wall run and
> wall jump. And from what I understanding the "info_node_hint" don't
> support a feature like this. Do I need to implement new function for the
> "info_node_hint"? Or just a script sequence will work find for this
> situation?
>
> Thanks in advance.
>
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-- 
~Ryan ( skidz )
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