In fact, both the VGUI and Non VGUI work for both Orangebox Hammer, and Ep1 Hammer... I haven't seen the VGUI Model Browser work for Ep1 hammer in a long time.
On Mon, Mar 16, 2009 at 11:04 PM, Matt Hoffman <[email protected]>wrote: > Might be a good idea to include using the info_player_rebel/combine spawns > in addition to Red/Blue for the TeamSpawn option. > > As for the Hammer Model Browser screwed... No problems in Orangebox hammer, > Ep2 Config. Though your missing a localized string for #AssetPi..Something. > That and that's been buggered up forever, but that's a non-issue. > > > On Mon, Mar 16, 2009 at 10:59 PM, Tony Sergi <[email protected]>wrote: > >> The sdk.fgd mistakingly didn't get updated. >> As for the all teams are full, yeah if you have teams enabled in template >> and you use an hl2mp map you won't be able to spawn, since hl2mp doesn't use >> info_player_red or info_player_blue. >> >> And.. model browser is screwed? If you're going to report something, >> actually describe the issue, instead of just complaining, thanks. >> >> >> -Tony >> >> -----Original Message----- >> From: [email protected] [mailto: >> [email protected]] On Behalf Of Yaakov Smith >> Sent: March-17-09 1:46 AM >> To: 'Discussion of Half-Life Programming' >> Subject: Re: [hlcoders] Orange Box SDK Beta (Not L4D) >> >> A few more things: >> >> The mute players dialog is stuffed. >> "All teams are full", even with 0 players. (on dm_lockdown) >> The default FGD has no info_player_blue or info_player_red, >> Why is there a liblist.gam in "scripts\" ? >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

