Post the code that uses it.
-Tony -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Charkrid Pornpitackchaikul Sent: March-18-09 5:13 AM To: [email protected] Subject: [hlcoders] UTIL_EntitiesInBox cause a game to freeze. Hi, I just adjust my melee attack collision code to use UTIL_EntitiesInBox() so it support multiple target hit. But the function is enter a finite loop and never return. I can't debug more deeper, because I don't have a engine code. Does anyone counter this problem? Please help me with this. Thanks in advance. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

