I'm trying to figure out if they even use DS anymore, or if they do like I outlined above with pre-computed paths done in 3ds Max. I know the L4D intros are like that, but those have to be, because they are real time.
On Fri, May 1, 2009 at 9:12 AM, Ben Mears <benmea...@gmail.com> wrote: > Well, let's make a big enough demand then! Valve, do you think you could > please fix the demo smoother and editor for us? Pretty please? Thanks! > > On Fri, May 1, 2009 at 6:32 AM, Tobias Kammersgaard < > tobias.kammersga...@gmail.com> wrote: > > > Yeah do they. But honestly I don't *think* Valve is working on it.There's > > simply not a big enough demand. > > > > /ScarT > > > > > > 2009/5/1 Glen No <tgp1...@gmail.com> > > > > > Ya, good point. Where does it say Valve isn't working on it? It's > > > unfinished > > > business, I think valve should work on it! Do they even browse these > > > mailing > > > lists? > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders