On Sun, May 3, 2009 at 4:56 AM, atomy <[email protected]> wrote:

> hey,
>
> our windows servers keep crashing with STV enabled (tv_enable 1) after
> changing map.
>
> The crash location seems to be within tier0.dll as MSVC says when
> debugging mdmps. Often I got crashes near string functions like strcmp
> and while calling CBasePlayer::GetNetworkIDString(), all that stuff
> seems pretty inaccurate since I got no pdb files for tier0.dll and
> engine.dll.
>
> The weird thing is that it stops crashing when running the server with
> -allowdebug, by just keeping the Release dlls, no change on dlls, just
> adding the parameter -allowdebug.
> Happens only on windows machines, linux works fine.
>
> Anyone has an idea about this?
>

You forgot to mention that it's an ep1 mod (not orange box). Anyways, does
someone knows what -allowdebug does? (except letting you start a
client/server compiled with a DEBUG flag). Any help would be appreciated.
Thanks. :)

-- 
Mandibull
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