I looked there, the only thing i found was

  info.m_iAmmoType = m_iAmmoType;

Which isn't exactly helpful.

Thanks,
James
----- Original Message ----- 
From: "Alexander Hirsch" <[email protected]>
To: "Discussion of Half-Life Programming" <[email protected]>
Sent: Thursday, May 07, 2009 6:07 PM
Subject: Re: [hlcoders] Making the sentry turret fire other types of ammo?


> You probably have to change CNPC_FloorTurret::Shoot (it's in
> npc_turret_floor.cpp).
>
> On Thu, May 7, 2009 at 11:54 PM, James Keith <[email protected]> wrote:
>
>> I can't find where the sentry defines the type of bullet it shoots out in
>> it's source code. If i wanted to say, change the thing it shoots out to
>> crossbow ammo or shotgun ammo, how would i go about doing that? I know 
>> SMOD
>> has turrets that fire crossbow bolts, lasers, and a bunch of other stuff, 
>> so
>> it's got to be possible.
>>
>> Thanks,
>> James
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