Error      2              error C2039: 'OnTakeDamage_Alive' : is not a
member of 'CBaseGrenade'            c:\Source SDK
Mods\HL2DM_OB\src\game\server\hl2mp\grenade_tripmine.cpp         276
Server HL2MP

 

 

 

int CTripmineGrenade::OnTakeDamage_Alive( const CTakeDamageInfo &info )

{

      if (gpGlobals->curtime < m_flPowerUp && info.GetDamage() < m_iHealth)

      {

            // disable

            // Create( "weapon_tripmine", GetLocalOrigin() + m_vecDir * 24,
GetAngles() );

            SetThink( &CTripmineGrenade::SUB_Remove );

            SetNextThink( gpGlobals->curtime + 0.1f );

            KillBeam();

 

            if (m_pConstraint)

                  m_pConstraint->Deactivate();

 

            return FALSE;

      }

      return BaseClass::OnTakeDamage_Alive( info );

}

 

 

 

This is a vanilla mod, I haven't changed anything. What's wrong with it?

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to