Damn! It is just simple! Just open your eyes should have been. Thank you!

In baseviewmodel_shared.h

// Should this object receive shadows?
virtual bool                    ShouldReceiveProjectedTextures( int flags )
{
  return false; //change to true/ Simple, right? :)
}

> They're not receiving shadows, they're receiving light.
> You just set the viewmodel to receive shadows though (not totally
> complicated)
> 
> garry
> 
> On Fri, Jun 12, 2009 at 8:15 PM, KLIMaka <[email protected]> wrote:
> 
> > No one knows how to make dynamic shadows visible on the ViewModels? Like
> > this  http://www.youtube.com/watch?v=FxcWhM33w6E&feature=related
> > 
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