We have a fix for this and I'll let the list know when it gets rolled out. 
Probably later this week.

-Mike

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of HoundDawg
Sent: Sunday, June 28, 2009 9:48 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Funky 3D view angles in Hammer, Model Viewer, and Model 
Browser.

There was an update around 6/21 that has caused most mappers to 
experience this.  It's annoying as hell.  You can see many posts from 
people having this issue over on the TF2Maps.net forums here:
http://forums.tf2maps.net/showthread.php?t=7575

-- 
HoundDawg

UnitedAdmins.com
Forums: http://forums.unitedadmins.com
Steam: http://steam.unitedadmins.com
Wiki: http://wiki.unitedadmins.com



James K wrote:
> I'm sure a lot of people have noticed this. Whenever I first start hammer
> and load a map the 3D view is all screwed up and has a very odd camera angle
> that doesn't go away without hitting CTRL+Z about 60000 times. This happens
> in pretty much anything with a 3D view in the SDK. What's the deal? Is
> anybody working on a fix?
> _______________________________________________
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>   

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