Both the .cpp and .h are included client side already. I tried re-adding them and a full recompile but nothing changed.
Error: Missing RecvProp for DT_BaseGrenade - DT_BaseEntity/AnimTimeMustBeFirst Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed. I'm going to look into the code now instead of missing files. I'll let you know how and if I fixed it. 2009/7/11 Harry Pidcock <[email protected]>: > Make sure "\game\shared\basegrenade_shared.cpp" is in your clientside > project. > > -------------------------------------------------- > From: "Harry Jeffery" <[email protected]> > Sent: Saturday, July 11, 2009 3:14 AM > To: "Discussion of Half-Life Programming" <[email protected]> > Subject: [hlcoders] Missing RecvProp for DT_BaseGrenade > >> I remember seeing a similar error when I first started HL2 coding and >> there was a simple fix. Sadly I cannot remember the fix. >> >> Maps fail to load with this error in console: >> Missing RecvProp for DT_BaseGrenade - DT_BaseEntity/AnimTimeMustBeFirst >> Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed. >> >> >> So what file(s) need to be added to the project? >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > >> >> No virus found in this incoming message. >> Checked by AVG - www.avg.com >> Version: 8.5.387 / Virus Database: 270.13.10/2230 - Release Date: 07/10/09 >> 17:57:00 >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

