Both the .cpp and .h are included client side already. I tried
re-adding them and a full recompile but nothing changed.

Error:

Missing RecvProp for DT_BaseGrenade - DT_BaseEntity/AnimTimeMustBeFirst
Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed.

I'm going to look into the code now instead of missing files. I'll let
you know how and if I fixed it.

2009/7/11 Harry Pidcock <[email protected]>:
> Make sure "\game\shared\basegrenade_shared.cpp" is in your clientside
> project.
>
> --------------------------------------------------
> From: "Harry Jeffery" <[email protected]>
> Sent: Saturday, July 11, 2009 3:14 AM
> To: "Discussion of Half-Life Programming" <[email protected]>
> Subject: [hlcoders] Missing RecvProp for DT_BaseGrenade
>
>> I remember seeing a similar error when I first started HL2 coding and
>> there was a simple fix. Sadly I cannot remember the fix.
>>
>> Maps fail to load with this error in console:
>> Missing RecvProp for DT_BaseGrenade - DT_BaseEntity/AnimTimeMustBeFirst
>> Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed.
>>
>>
>> So what file(s) need to be added to the project?
>>
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>
>
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