No, because there is no g15.dll anywhere I can find which is what makes it bomb out when trying to init.
It is looking for a bin/g15.dll Thanks Chris -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Tony Sergi Sent: Saturday, July 11, 2009 6:09 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] G-15 Support? You just have to launch your mod with -g15 on the command line, and add the code to all of your hud elements (or any other place you want to print text to it, as by default it's only health and ammo) and it'll work. -Tony -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of David Kraeutmann Sent: July-11-09 3:10 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] G-15 Support? Well, if it doesn't work, do it yourself. On Sat, Jul 11, 2009 at 7:23 AM, Christopher Harris<[email protected]> wrote: > Will we ever get the g15.dll to implement direct in-game lcd functionality, > or should we just create our own dll from the sdk and use it in place of the > one referenced in ig15.h? > > > > Thanks > > Chris > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

