There must be a G15 SDK somewhere. Get it.

On 7/11/09, Christopher Harris <[email protected]> wrote:
> No, because there is no g15.dll anywhere I can find which is what makes it
> bomb out when trying to init.
>
> It is looking for a bin/g15.dll
>
> Thanks
> Chris
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Tony Sergi
> Sent: Saturday, July 11, 2009 6:09 AM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] G-15 Support?
>
> You just have to launch your mod with -g15 on the command line, and add the
> code to all of your hud elements (or any other place you want to print text
> to it, as by default it's only health and ammo) and it'll work.
>
>
>
> -Tony
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of David
> Kraeutmann
> Sent: July-11-09 3:10 PM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] G-15 Support?
>
> Well, if it doesn't work, do it yourself.
>
> On Sat, Jul 11, 2009 at 7:23 AM, Christopher
> Harris<[email protected]> wrote:
>> Will we ever get the g15.dll to implement direct in-game lcd
> functionality,
>> or should we just create our own dll from the sdk and use it in place of
> the
>> one referenced in ig15.h?
>>
>>
>>
>> Thanks
>>
>> Chris
>>
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