Based on the Question I would say that you also need to include stuff in the source for the mapping tools. The question needs to be more detailed. But based on Bucky's question i would say that it would be andrews figere that is most acurate as a baseline. you need to remember that if you are using this to show how big the project you are taking on is then you need to know you do not need to mod every file, only the stuff that changes the things you need.
Hope that helps Vbitz Andrew Ritchie wrote: > 400k+ Depending on what you define as code it could be much more but > there's atleast that. Only within the Client and Server projects, and it's > always up for debate how much of it is functionally part of each project. > > On Wed, Aug 19, 2009 at 1:34 AM, Adam Buckland <[email protected]>wrote: > > >> Just a quick question: >> >> How many lines of code would you estimate, make up the Source SDK? >> >> -- >> >> Bucky >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

