Hey, Ah ok - my bad - its been a long time from my last game, i have the source code for it sitting around some place.
Adam -------- Owner Nigredo Studios http://www.nigredostudios.com --- On Mon, 26/10/09, Bob Somers <[email protected]> wrote: From: Bob Somers <[email protected]> Subject: Re: [hlcoders] Changing physics entities while holding them with the gravity gun To: "Discussion of Half-Life Programming" <[email protected]> Received: Monday, 26 October, 2009, 3:38 PM On Sun, Oct 25, 2009 at 9:17 PM, Adam "amckern" McKern <[email protected]> wrote: > look@ source forts Really doesn't help, because in SourceForts the blocks don't change after they're spawned. On Sun, Oct 25, 2009 at 8:27 PM, Joshua Scarsbrook <[email protected]> wrote: > Could be a problem with the gravity gun code and how it picks up ents. > The problem with your code is that you are not telling the gravgun > anything has changed Mmk... how would I go about "telling the gravgun something has changed"? --Bob _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __________________________________________________________________________________ Get more done like never before with Yahoo!7 Mail. Learn more: http://au.overview.mail.yahoo.com/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

