Don't worry about it guys, I just worked around it by remove the
entity and respawning the new one. Works fine.

Thanks.

--Bob




On Mon, Oct 26, 2009 at 4:49 AM, Adam "amckern" McKern
<[email protected]> wrote:
> Hey,
>
> Ah ok - my bad - its been a long time from my last game, i have the source 
> code for it sitting around some place.
>
> Adam
>
> --------
> Owner Nigredo Studios http://www.nigredostudios.com
>
> --- On Mon, 26/10/09, Bob Somers <[email protected]> wrote:
>
> From: Bob Somers <[email protected]>
> Subject: Re: [hlcoders] Changing physics entities while holding them with the 
> gravity gun
> To: "Discussion of Half-Life Programming" <[email protected]>
> Received: Monday, 26 October, 2009, 3:38 PM
>
> On Sun, Oct 25, 2009 at 9:17 PM, Adam "amckern" McKern
> <[email protected]> wrote:
>> look@ source forts
>
> Really doesn't help, because in SourceForts the blocks don't change
> after they're spawned.
>
> On Sun, Oct 25, 2009 at 8:27 PM, Joshua Scarsbrook
> <[email protected]> wrote:
>> Could be a problem with the gravity gun code and how it picks up ents.
>> The problem with your code is that you are not telling the gravgun
>> anything has changed
>
> Mmk... how would I go about "telling the gravgun something has changed"?
>
> --Bob
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
>
>
>      
> __________________________________________________________________________________
> Get more done like never before with Yahoo!7 Mail.
> Learn more: http://au.overview.mail.yahoo.com/
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to