The line is: > Reset();
>_< And I'm sure the mistake here is a bit more complex... In fact, I hope maybe someone of Valve programmers who wrote vgui can help me. =) 2009/11/17 Olly <[email protected]>: > That's why you post ALL of the relevant code the first time round :D > > What's the line above return 1; in status_icons.cpp? > > 2009/11/16 Pagefile SYS <[email protected]> > >> No. And in fact, cannot be because it points to statically alloced array: >> >> CVoiceLabel *pLabel = &m_Labels[i]; >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > -- > Sent from Olly's SEGA Game Gear > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

