Well you should be getting IVEngineClient instead of IVEngineServer,
it has the method you are looking for.

On Wed, Dec 9, 2009 at 2:10 AM, JoeX <[email protected]> wrote:
> hello everyone!
>
> this is my first post, so let me introduce myself. My name is Joe, and i'm
> from Chile (latin america), as you can see, inglish is not my native
> language, but i'll do my best :D, thank you all in advance for your
> attention.
>
> ok, here's where i'm stuck
>
> i'm trying to make a clien-side plugin for TF2.... compiling a dll and
> writing a .vdf and put them in /addons folder...
> my plugin it will make easier the tak of recording demos, by console
> commands.
>
> this is what i got:
>
> CON_COMMAND(hlds_grabar, "comienza a grabar una demo")
> {
>    engine->ServerCommand("record temp");
> }
>
> but this command is not working
> console says:
> Error, bad server command record temp
>
> i think this happens cause i'm trying to execute a client command using the
> ServerCommand method... and "record" is not a server command....
>
> ok.... i google it for days a solution and then, i could make this:
>
> CON_COMMAND(hlds_grabar, "comienza a grabar una demo")
> {
>    int cliente = g_EmtpyServerPlugin.GetCommandIndex() + 1;
>    helpers->ClientCommand(engine->PEntityOfEntIndex(cliente),"record
> temp");
> }
>
> but this is not working too......
> console says:
> !!!
> CServerPlugin::ClientCommand:  Some entity tried to stuff 'record temp' to
> console buffer of entity 0 when maxclients was set to 24, ignoring
>
>
> maybe because i still don't understand how pEntity works..... (can you tell
> me how?)
>
>
> maybe this is a very noob question, but, how can i get this work?
> it has really hard to me, cause there's not much updated documentation.
>
> thank you in advance for you attention!, Bye!
>
> -Joe
>
> PD: if u want to see the whole code, here is:
> http://joecabezas.pastebin.com/f7ef2afae
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