You need \n or ; at the end of your command string. On Wednesday, December 9, 2009, AzuiSleet <[email protected]> wrote: > Well you should be getting IVEngineClient instead of IVEngineServer, > it has the method you are looking for. > > On Wed, Dec 9, 2009 at 2:10 AM, JoeX <[email protected]> wrote: >> hello everyone! >> >> this is my first post, so let me introduce myself. My name is Joe, and i'm >> from Chile (latin america), as you can see, inglish is not my native >> language, but i'll do my best :D, thank you all in advance for your >> attention. >> >> ok, here's where i'm stuck >> >> i'm trying to make a clien-side plugin for TF2.... compiling a dll and >> writing a .vdf and put them in /addons folder... >> my plugin it will make easier the tak of recording demos, by console >> commands. >> >> this is what i got: >> >> CON_COMMAND(hlds_grabar, "comienza a grabar una demo") >> { >> engine->ServerCommand("record temp"); >> } >> >> but this command is not working >> console says: >> Error, bad server command record temp >> >> i think this happens cause i'm trying to execute a client command using the >> ServerCommand method... and "record" is not a server command.... >> >> ok.... i google it for days a solution and then, i could make this: >> >> CON_COMMAND(hlds_grabar, "comienza a grabar una demo") >> { >> int cliente = g_EmtpyServerPlugin.GetCommandIndex() + 1; >> helpers->ClientCommand(engine->PEntityOfEntIndex(cliente),"record >> temp"); >> } >> >> but this is not working too...... >> console says: >> !!! >> CServerPlugin::ClientCommand: Some entity tried to stuff 'record temp' to >> console buffer of entity 0 when maxclients was set to 24, ignoring >> >> >> maybe because i still don't understand how pEntity works..... (can you tell >> me how?) >> >> >> maybe this is a very noob question, but, how can i get this work? >> it has really hard to me, cause there's not much updated documentation. >> >> thank you in advance for you attention!, Bye! >> >> -Joe >> >> PD: if u want to see the whole code, here is: >> http://joecabezas.pastebin.com/f7ef2afae >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
-- Thanks, - Saul. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

