I don't really imagine it to be hard to write a parser, but what would you
want the parser to parse into?

On Fri, Dec 11, 2009 at 4:46 PM, Piotr <[email protected]> wrote:

> Does anyone have a spare FGD parser (C++ code)? What i'm trying to do is
> very time consuming and extending the time with making an FGD parser is a
> suicidal. It would be perfect if I had Valve's parser.
>
>
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