I don't really imagine it to be hard to write a parser, but what would you want the parser to parse into?
On Fri, Dec 11, 2009 at 4:46 PM, Piotr <[email protected]> wrote: > Does anyone have a spare FGD parser (C++ code)? What i'm trying to do is > very time consuming and extending the time with making an FGD parser is a > suicidal. It would be perfect if I had Valve's parser. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

