The final version of the gadget is out. If you're still using 1.0 please 
upgrade here:

<http://developer.valvesoftware.com/wiki/Source_SDK_Windows_gadget>

On 18/01/2010 1:01, Tom Edwards wrote:
> I'm using it already! I was making a stupid error though: I forgot to
> try starting the tools at their own location! Unlike the OB tools they
> work fine if you do that. Duurrrrr...
>
> On 18/01/2010 5:19, Darien Hager wrote:
>
>> Not offhand, but if you use something like Process Explorer
>> (http://technet.microsoft.com/en-us/sysinternals/default.aspx) you can
>> look at the currently-running SDK tool to determine what command-line
>> arguments and working-directory it was launched with.
>>
>> --Darien Hager
>>
>> On 1/17/2010 5:05 PM, Tom Edwards wrote:
>>
>>
>>> I've been making a Windows gadget that replaces as much of the SDK
>>> launcher as it can. It works very well, except for launching the Episode
>>> One builds of Hammer or Faceposer, which both crash on startup. Does
>>> anyone know the trick to launching them successfully?
>>>
>>>
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