This is probably a really dumb question, but is there any way to set an
animation within pm_shared? Basically, I want something that happens under
the pm_walkmove function in pm_shared to have an animation, but I have no
idea how to do this, as I'm new to all this. Another option for me could be
setting it in player.cpp by following examples in there, but I have no idea
how I would call the function from pm_shared/walkmove.
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