Did anyone manage to enable PIX from a mod or to enable reference
rasterizer from Direct3D?
NVPerfHUD works only when you change your application to use reference
(software) rasterizer
and I wonder if there is any command line option or anything that
would trigger it
(with NVPerfHUD it uses hardware but in instrumented mode).
Shader scripts have _sw in some places so it should be doable. I just
don't know if it's doable
without engine code access.

Marek Sieradzki

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