Did anyone manage to enable PIX from a mod or to enable reference rasterizer from Direct3D? NVPerfHUD works only when you change your application to use reference (software) rasterizer and I wonder if there is any command line option or anything that would trigger it (with NVPerfHUD it uses hardware but in instrumented mode). Shader scripts have _sw in some places so it should be doable. I just don't know if it's doable without engine code access.
Marek Sieradzki _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders