I'd just loooove valve if Source 2010 supported linux and so did steam. On 11 June 2010 04:06, Katrina Payne <fullmetalhar...@nimhlabs.com> wrote: > Yeah--it is kind of irritating that before they moved to Mac OS X people kind > of were all about the whole "it is hard to port from windows" > > Now people are doing the whole "well, just because it was on Win and OSX does > not mean any other system is an option" > > I dunno--I hope that the new Source engine takes a hint from some of John > Carmack's work... and is rather insanely platform independant (well, the C/C++ > code anyways) and on top of that: insanely platform aware. That is, if certain > optimization are on a platform, make use of those (such as rendering hardware, > systems that can thread (so to not need to use forks), FPU, etc., etc.). > > Remember when the head of Squeenix mentioned that specific platforms were not > the future? > > If we got this set up with Source and Steam--there would be no stopping this > delivery method and engine. > > I mean, all it really takes is a few of the follow in key places: > > #ifdef USE_WINDOWS > > #endif > > #ifdef USE_OSX > > #endif > > #ifdef USE_Wii > > #endif > > #ifdef USE_PS3 > > #endif > > #ifdef USE_AMIGA > > #endif > > #ifdef USE_LINUX > > #end > > (then have a define passed into your compiler at compile time) > > And, it really is not that hard to find (or create) tool chains, to target a > different platform. Like say compiling something that will run on an ARM based > linux from AMD64 Windows.. or from something exotic, like say SPARC Linux to > MIPS based AMIGA (however, this DOES require that any libraries you will be > compiling against, be available for what your target platform will be, on the > system compiling it). > > Though--I REALLY doubt, that this would be part of the announcement. > > I mean, Source and Steam designed in a rather comprehensive manner, to allow > multiple hardware targets (which, BTW, was why the languages C and C++ were > created: to target multiple hardware platforms)--I dunno... from what I have > ranted about here, I may as well put on a tin foil boony hat, and yell on the > street corner about how they put fluoride in the water. My suggests sound just > as crazy. > > Here is hoping, > Katrina Payne > > PS Crosses fingers. > > On Thursday, June 10, 2010 01:07:41 pm Joel R. wrote: >> Is this the big surprise for E3?! I hope it is, that would so rock! > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
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