You got a link to this? I'm interested to see it - from what I saw it looked like they were using the projected texture stuff - is it more than that? Does it still use lightmaps?
garry On Fri, Jun 11, 2010 at 2:22 AM, Byron Mallett <byrona...@gmail.com> wrote: > Judging by the GameInformer screenshots of Portal 2, it already looks like > they have some really interesting dynamic lighting going on in there. I'm > reckoning that our big upgrade will be happening around that time. > > On Fri, Jun 11, 2010 at 10:37 AM, Ben Mears <benmea...@gmail.com> wrote: > >> I'm hoping it's new shoes for TF2 ! >> >> On Thu, Jun 10, 2010 at 2:27 PM, Harry Jeffery < >> harry101jeff...@googlemail.com> wrote: >> >> > If they added hats to css I'd move to cspromod and never touch css >> > ever again. It's just not right. >> > >> > On 10 June 2010 23:21, Arg! <chillic...@gmail.com> wrote: >> > > i miss duke3d, please do this valve. surely you could buy all the >> > > assets for a few bucks. >> > > >> > > perhaps the announcement is hats for cs:s >> > > >> > > On Fri, Jun 11, 2010 at 7:24 AM, 1nsane <1nsane...@gmail.com> wrote: >> > >> They could just release everything that was made for Duke Nukem >> Forever >> > as >> > >> Duke Nukem Forever Episode 1. >> > >> >> > >> Then 10 years later release EP2. It would make perfect sense!!!!! >> > >> >> > >> On Thu, Jun 10, 2010 at 4:25 PM, Dexter <dex...@linux.com> wrote: >> > >> >> > >>> Maybe they're releasing Duke Nukem Forever on a new Source engine. >> > >>> >> > >>> Or maybe a new version of the Source engine and SDK that doesn't >> break >> > with >> > >>> every update. >> > >>> >> > >>> I'm not sure which is more far fetched >> > >>> >> > >>> On Thu, Jun 10, 2010 at 2:21 PM, Sam <samuelga...@gmail.com> wrote: >> > >>> >> > >>> > "Second reason, they lost their code and have to redo everything." >> > >>> > >> > >>> > I giggled, hard. >> > >>> > >> > >>> > I doubt the announcement would be anything related to the engine, >> > they >> > >>> > could've done that back in GDC, E3 is about entertrainment, not >> > >>> development >> > >>> > like GDC is >> > >>> > >> > >>> > On Thu, Jun 10, 2010 at 5:09 PM, Adam Buckland < >> > adamjbuckl...@gmail.com >> > >>> > >wrote: >> > >>> > >> > >>> > > I'm going to go with Jeffrey, and call Portal for the Wii now. >> > Valve >> > >>> > > said that they wanted to do a Wii game, so this could be it! >> > >>> > > >> > >>> > > On 10 June 2010 20:07, Joel R. <joelru...@gmail.com> wrote: >> > >>> > > > Is this the big surprise for E3?! I hope it is, that would so >> > rock! >> > >>> > > > _______________________________________________ >> > >>> > > > To unsubscribe, edit your list preferences, or view the list >> > >>> archives, >> > >>> > > please visit: >> > >>> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >>> > > > >> > >>> > > > >> > >>> > > >> > >>> > > >> > >>> > > >> > >>> > > -- >> > >>> > > >> > >>> > > Bucky >> > >>> > > >> > >>> > > _______________________________________________ >> > >>> > > To unsubscribe, edit your list preferences, or view the list >> > archives, >> > >>> > > please visit: >> > >>> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >>> > > >> > >>> > > >> > >>> > _______________________________________________ >> > >>> > To unsubscribe, edit your list preferences, or view the list >> > archives, >> > >>> > please visit: >> > >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >>> > >> > >>> > >> > >>> _______________________________________________ >> > >>> To unsubscribe, edit your list preferences, or view the list >> archives, >> > >>> please visit: >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >>> >> > >>> >> > >> _______________________________________________ >> > >> To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> >> > >> >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > >> > > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders