I've managed to get my course coordinator for my Digital media course quite
interested in the possibilities of Source modding as something to add to our
Mac lab. Now all we need is an SDK to play around with. :D

On Sat, Jun 12, 2010 at 10:41 AM, Adam Buckland <adamjbuckl...@gmail.com>wrote:

> Talking of ports, does anyone have a rough release date for the Mac SDK?
>
> On 11 June 2010 21:54, Katrina Payne <fullmetalhar...@nimhlabs.com> wrote:
> > You may be onto something there.
> >
> > Perhaps just via a link to a place where we can learn more... just
> require us
> > to agree to a nondisclosure agreement.
> >
> > Why? Well--to allow the people of the list to take a much easier approach
> as
> > early adopters of whatever is being unveiled.
> >
> > I mean, even if it is only Portal 2--or even Portal Wii or Portal Linux
> (or
> > Portal Atari like one person suggested--which would not really surprise
> me
> > these days), this likely will mean an update to the API used for working
> with
> > the games.
> >
> > By letting the people on hlcoders mailing list see the stuff, allows for
> easier
> > adoption of its use.
> >
> > Oh--hey, I am taking away from my tinfoil boonie hat ranting time
> again...
> >>.>'
> >
> > ~Katrina
> >
> > On Friday, June 11, 2010 02:42:08 pm Harry Jeffery wrote:
> >> Swiftly going back on topic (see what I did there?)...
> >>
> >> I think as subscribers to the hlcoders mailing list we deserve a sneak
> >> peak. We promise not to leak it, if we do you can always punish us by
> >> breaking the SDK (again).
> >>
> >> :P
> >>
> >> On 11 June 2010 21:16, Katrina Payne <fullmetalhar...@nimhlabs.com>
> wrote:
> >> > Nonsense.
> >> >
> >> > The institution reminds us that the companion cube does nothing to
> > threaten
> >> > our personal comfort and desires.
> >> >
> >> > In fact, the whole institute building the portal gun only has our
> greatest
> >> > safety and peace of mind, when dealing with its associates.
> >> >
> >> > And! They have cake.
> >> >
> >> > Clearly, she was disfigured before she got to the institute--where
> they are
> >> > giving her the best care.
> >> >
> >> > ~Katrina
> >> >
> >> > On Friday, June 11, 2010 10:56:40 am Spencer 'voogru' MacDonald wrote:
> >> >> She got disfigured in a portal mishap.
> >> >>
> >> >> -----Original Message-----
> >> >> From: hlcoders-boun...@list.valvesoftware.com
> >> >> [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of 1nsane
> >> >> Sent: Friday, June 11, 2010 11:45 AM
> >> >> To: Discussion of Half-Life Programming
> >> >> Subject: Re: [hlcoders] Source Engine 2!!!
> >> >>
> >> >> That was a girl? It seemed quite ugly. Very much so compared to the
> > person
> >> >> they based it on.
> >> >>
> >> >> On Fri, Jun 11, 2010 at 11:07 AM, Colm Sloan <colmsl...@gmail.com>
> wrote:
> >> >>
> >> >> > I'd like to see the girl from Portal as a new character in TF2.
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
>
> --
>
> Bucky
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to