In a vanilla MP mod, you have “hl2mp/multiplayer/teamplay/hl2_gamerules.cpp”.
Obviously, all are being compiled. Wouldn’t it be ideal to just have a single 
one? Assuming your mod has a straight-forward gameplay?
It’s getting confusing where to place what I need, when the same functions are 
in two different files.

Is there a reason for all theses and not just a single class derived from 
“CGameRules” ?
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