Check the attachment for my idea in a nut shell.

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Owner Nigredo Studios http://www.nigredostudios.com

--- On Wed, 2/3/11, Tony "omega" Sergi <omegal...@gmail.com> wrote:

From: Tony "omega" Sergi <omegal...@gmail.com>
Subject: Re: [hlcoders] Teleportation AMX Mod?
To: "Discussion of Half-Life Programming" <hlcoders@list.valvesoftware.com>
Received: Wednesday, 2 March, 2011, 7:57 PM

when they die, put their position into a vector.
when they spawn, move them to the vector.
-Tony


On Wed, Mar 2, 2011 at 5:27 PM, Adam "amckern" McKern <amck...@yahoo.com> wrote:

Its for a source mod


--------
Owner Nigredo Studios http://www.nigredostudios.com

--- On Wed, 2/3/11, QSDev <yann...@qsdev.de> wrote:


From: QSDev <yann...@qsdev.de>
Subject: Re: [hlcoders] Teleportation AMX Mod?

To: "Discussion of Half-Life Programming" <hlcoders@list.valvesoftware.com>
Received: Wednesday, 2 March, 2011, 2:05 AM


So you want to do this in a source mod? Or with a amx plugin, too?
On 01.03.2011, at 07:50, "Adam \"amckern\" McKern" <amck...@yahoo.com> wrote:


Hey,

This is for source, however the proof of concept i want to hack is in gold src.


When my player dies i want to save there location as on respawn they will spawn 
at a common point, and return to the 'world' at the place the died in order to 
continue the game.

How would i save the XYZ location of my player when they die in order to 
teleport them to this location once they respawn? (such as savepos loadpos 
commands in the amx mod)


--------
Owner Nigredo Studios http://www.nigredostudios.com





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