I'm learning to 3d model now, i bet source sdk or source engine could make a really good 3d modeler.
Along with placing textured quads and/or 3d 'material' objects, maybe code in a 'carve' or other processing options Not a lot of modeling options, there's blender , i'm gettin google sketchup now ($500 :( ), would love to see a 'user friendly' 3d modeling program or game.... Also other tools....i'm lookin at throwing together a little 2d airplane or other game in XNA or C#, less breaky , also not sure how 'soruce' is also not lovin c++ now, also no good tool terms like microsoft One thing might be to make lots of simple stuff....although i'd love to see a tool to make the pople not in companies build games, i think i will get visual web, maybe make a 'company' thats also tutorials, tools, shared resources, schooling, credentials....maybe start with facebook-like, put tons of code there, maybe do some 'object' style code so you can get kodu-style 'spaceships' or 'planes' to copy into your code, along with a mix of....peer 2 peer, and a normal 'company' that coordinates lots of people into making profitable products.... On Fri, Aug 12, 2011 at 12:00 PM, <hlcoders-requ...@list.valvesoftware.com> wrote: > Send hlcoders mailing list submissions to > hlcoders@list.valvesoftware.com > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlcoders > or, via email, send a message with subject or body 'help' to > hlcoders-requ...@list.valvesoftware.com > > You can reach the person managing the list at > hlcoders-ow...@list.valvesoftware.com > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlcoders digest..." > > > Today's Topics: > > 1. Swap_Buffers spiking to >10-15 ms every few seconds (Joel R.) > 2. Re: Swap_Buffers spiking to >10-15 ms every few seconds > (James Pizzurro) > 3. Re: Swap_Buffers spiking to >10-15 ms every few seconds (Joel R.) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Thu, 11 Aug 2011 23:06:44 -0500 > From: "Joel R." <joelru...@gmail.com> > To: Discussion of Half-Life Programming > <hlcoders@list.valvesoftware.com> > Subject: [hlcoders] Swap_Buffers spiking to >10-15 ms every few > seconds > Message-ID: > <CAC_VFX1LdO6SFtqgD1t7=wwfyxevtqpqen525sfpxs6y+ja...@mail.gmail.com> > Content-Type: text/plain; charset="iso-8859-1" > > Hi Valve, > > There is a very noticeable drop in FPS every so often due to Swap_Buffers. > I see it on my mod and on a vanilla scratch mod when I use +showbudget. Is > it possible this could be looked at? It's causing a slight hiccup in my > smoothness. > > Thank You, > > Joel > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > <http://list.valvesoftware.com/mailman/private/hlcoders/attachments/20110811/969543ad/attachment-0001.html> > > ------------------------------ > > Message: 2 > Date: Fri, 12 Aug 2011 00:14:09 -0400 > From: James Pizzurro <ja...@agentredproductions.com> > To: Discussion of Half-Life Programming > <hlcoders@list.valvesoftware.com> > Subject: Re: [hlcoders] Swap_Buffers spiking to >10-15 ms every few > seconds > Message-ID: > <CAA9ZsHsB4zfhk94UO2j0vLu8_LO=e9+o7x0yf7tz6dnbz0p...@mail.gmail.com> > Content-Type: text/plain; charset="iso-8859-1" > > Is this a custom map we're talking about here? > > Regardless, I'm sure you've already looked at this, but just in case: > http://developer.valvesoftware.com/wiki/Showbudget#Showbudget_categories > > Scroll on down to the "Swap buffers" section and have a look. > > *James Pizzurro* > Co-founder, Programmer > Agent Red Productions > 646-341-3333 direct > ja...@agentredproductions.com | www.agentredproductions.com > > > On Fri, Aug 12, 2011 at 12:06 AM, Joel R. <joelru...@gmail.com> wrote: > >> Hi Valve, >> >> There is a very noticeable drop in FPS every so often due to Swap_Buffers. >> I see it on my mod and on a vanilla scratch mod when I use +showbudget. Is >> it possible this could be looked at? It's causing a slight hiccup in my >> smoothness. >> >> Thank You, >> >> Joel >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > <http://list.valvesoftware.com/mailman/private/hlcoders/attachments/20110812/e3dc0893/attachment-0001.html> > > ------------------------------ > > Message: 3 > Date: Thu, 11 Aug 2011 23:23:16 -0500 > From: "Joel R." <joelru...@gmail.com> > To: Discussion of Half-Life Programming > <hlcoders@list.valvesoftware.com> > Subject: Re: [hlcoders] Swap_Buffers spiking to >10-15 ms every few > seconds > Message-ID: > <CAC_VFX1k_brk0FHk_nC+bWbJ22d6=usom0ylm-pficbnwz-...@mail.gmail.com> > Content-Type: text/plain; charset="iso-8859-1" > > It's actually on the map scratch mod map sdk_teams_hdr.bsp, and on my mod a > simple custom map with only 2 textures and absolutely no > shaders/particles/effects. > > It could be that i'm in window mode, but i doubt it, its a low reso. > > On Thu, Aug 11, 2011 at 11:14 PM, James Pizzurro < > ja...@agentredproductions.com> wrote: > >> Is this a custom map we're talking about here? >> >> Regardless, I'm sure you've already looked at this, but just in case: >> http://developer.valvesoftware.com/wiki/Showbudget#Showbudget_categories >> >> Scroll on down to the "Swap buffers" section and have a look. >> >> *James Pizzurro* >> Co-founder, Programmer >> Agent Red Productions >> 646-341-3333 direct >> ja...@agentredproductions.com | www.agentredproductions.com >> >> >> On Fri, Aug 12, 2011 at 12:06 AM, Joel R. <joelru...@gmail.com> wrote: >> >>> Hi Valve, >>> >>> There is a very noticeable drop in FPS every so often due to >>> Swap_Buffers. I see it on my mod and on a vanilla scratch mod when I use >>> +showbudget. Is it possible this could be looked at? It's causing a slight >>> hiccup in my smoothness. >>> >>> Thank You, >>> >>> Joel >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: > <http://list.valvesoftware.com/mailman/private/hlcoders/attachments/20110811/774f3269/attachment-0001.html> > > ------------------------------ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > End of hlcoders Digest, Vol 5, Issue 17 > *************************************** > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders