I'm learning to 3d model now, i bet source sdk or source engine could
make a really good 3d modeler.

Along with placing textured quads and/or 3d 'material' objects, maybe
code in a 'carve' or other processing options

Not a lot of modeling options, there's blender , i'm gettin google
sketchup now ($500 :( ), would love to see a 'user friendly' 3d
modeling program or game....

Also other tools....i'm lookin at throwing together a little 2d
airplane or other game in XNA or C#, less breaky , also not sure how
'soruce' is also not lovin c++ now, also no good tool terms like
microsoft

One thing might be to make lots of simple stuff....although i'd love
to see a tool to make the pople not in companies build games, i think
i will get visual web, maybe make a 'company' thats also tutorials,
tools, shared resources, schooling, credentials....maybe start with
facebook-like, put tons of code there, maybe do some 'object' style
code so you can get kodu-style 'spaceships' or 'planes' to copy into
your code, along with a mix of....peer 2 peer, and a normal 'company'
that coordinates lots of people into making profitable products....

On Fri, Aug 12, 2011 at 12:00 PM,
<hlcoders-requ...@list.valvesoftware.com> wrote:
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> Today's Topics:
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>   1. Swap_Buffers spiking to >10-15 ms every few seconds (Joel R.)
>   2. Re: Swap_Buffers spiking to >10-15 ms every few seconds
>      (James Pizzurro)
>   3. Re: Swap_Buffers spiking to >10-15 ms every few seconds (Joel R.)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Thu, 11 Aug 2011 23:06:44 -0500
> From: "Joel R." <joelru...@gmail.com>
> To: Discussion of Half-Life Programming
>        <hlcoders@list.valvesoftware.com>
> Subject: [hlcoders] Swap_Buffers spiking to >10-15 ms every few
>        seconds
> Message-ID:
>        <CAC_VFX1LdO6SFtqgD1t7=wwfyxevtqpqen525sfpxs6y+ja...@mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hi Valve,
>
> There is a very noticeable drop in FPS every so often due to Swap_Buffers.
> I see it on my mod and on a vanilla scratch mod when I use +showbudget.  Is
> it possible this could be looked at?  It's causing a slight hiccup in my
> smoothness.
>
> Thank You,
>
> Joel
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> ------------------------------
>
> Message: 2
> Date: Fri, 12 Aug 2011 00:14:09 -0400
> From: James Pizzurro <ja...@agentredproductions.com>
> To: Discussion of Half-Life Programming
>        <hlcoders@list.valvesoftware.com>
> Subject: Re: [hlcoders] Swap_Buffers spiking to >10-15 ms every few
>        seconds
> Message-ID:
>        <CAA9ZsHsB4zfhk94UO2j0vLu8_LO=e9+o7x0yf7tz6dnbz0p...@mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Is this a custom map we're talking about here?
>
> Regardless, I'm sure you've already looked at this, but just in case:
> http://developer.valvesoftware.com/wiki/Showbudget#Showbudget_categories
>
> Scroll on down to the "Swap buffers" section and have a look.
>
> *James Pizzurro*
> Co-founder, Programmer
> Agent Red Productions
> 646-341-3333 direct
> ja...@agentredproductions.com | www.agentredproductions.com
>
>
> On Fri, Aug 12, 2011 at 12:06 AM, Joel R. <joelru...@gmail.com> wrote:
>
>> Hi Valve,
>>
>> There is a very noticeable drop in FPS every so often due to Swap_Buffers.
>> I see it on my mod and on a vanilla scratch mod when I use +showbudget.  Is
>> it possible this could be looked at?  It's causing a slight hiccup in my
>> smoothness.
>>
>> Thank You,
>>
>> Joel
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>>
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> ------------------------------
>
> Message: 3
> Date: Thu, 11 Aug 2011 23:23:16 -0500
> From: "Joel R." <joelru...@gmail.com>
> To: Discussion of Half-Life Programming
>        <hlcoders@list.valvesoftware.com>
> Subject: Re: [hlcoders] Swap_Buffers spiking to >10-15 ms every few
>        seconds
> Message-ID:
>        <CAC_VFX1k_brk0FHk_nC+bWbJ22d6=usom0ylm-pficbnwz-...@mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> It's actually on the map scratch mod map sdk_teams_hdr.bsp, and on my mod a
> simple custom map with only 2 textures and absolutely no
> shaders/particles/effects.
>
> It could be that i'm in window mode, but i doubt it, its a low reso.
>
> On Thu, Aug 11, 2011 at 11:14 PM, James Pizzurro <
> ja...@agentredproductions.com> wrote:
>
>> Is this a custom map we're talking about here?
>>
>> Regardless, I'm sure you've already looked at this, but just in case:
>> http://developer.valvesoftware.com/wiki/Showbudget#Showbudget_categories
>>
>> Scroll on down to the "Swap buffers" section and have a look.
>>
>> *James Pizzurro*
>> Co-founder, Programmer
>> Agent Red Productions
>> 646-341-3333 direct
>> ja...@agentredproductions.com | www.agentredproductions.com
>>
>>
>> On Fri, Aug 12, 2011 at 12:06 AM, Joel R. <joelru...@gmail.com> wrote:
>>
>>> Hi Valve,
>>>
>>> There is a very noticeable drop in FPS every so often due to
>>> Swap_Buffers.  I see it on my mod and on a vanilla scratch mod when I use
>>> +showbudget.  Is it possible this could be looked at?  It's causing a slight
>>> hiccup in my smoothness.
>>>
>>> Thank You,
>>>
>>> Joel
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>
>>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>>
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> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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>
> End of hlcoders Digest, Vol 5, Issue 17
> ***************************************
>

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