Sam?
Why not look at smooth teddy, or the sega model tool?
--------
Owner Nigredo Studios http://www.nigredostudios.com
>________________________________
>From: Sam <aersi...@gmail.com>
>To: hlcoders@list.valvesoftware.com
>Sent: Wednesday, 17 August 2011 12:20 PM
>Subject: Re: [hlcoders] hlcoders Digest, Vol 5, Issue 17
>
>I'm learning to 3d model now, i bet source sdk or source engine could
>make a really good 3d modeler.
>
>Along with placing textured quads and/or 3d 'material' objects, maybe
>code in a 'carve' or other processing options
>
>Not a lot of modeling options, there's blender , i'm gettin google
>sketchup now ($500 :( ), would love to see a 'user friendly' 3d
>modeling program or game....
>
>Also other tools....i'm lookin at throwing together a little 2d
>airplane or other game in XNA or C#, less breaky , also not sure how
>'soruce' is also not lovin c++ now, also no good tool terms like
>microsoft
>
>One thing might be to make lots of simple stuff....although i'd love
>to see a tool to make the pople not in companies build games, i think
>i will get visual web, maybe make a 'company' thats also tutorials,
>tools, shared resources, schooling, credentials....maybe start with
>facebook-like, put tons of code there, maybe do some 'object' style
>code so you can get kodu-style 'spaceships' or 'planes' to copy into
>your code, along with a mix of....peer 2 peer, and a normal 'company'
>that coordinates lots of people into making profitable products....
>
>On Fri, Aug 12, 2011 at 12:00 PM,
><hlcoders-requ...@list.valvesoftware.com> wrote:
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>> Today's Topics:
>>
>> 1. Swap_Buffers spiking to >10-15 ms every few seconds (Joel R.)
>> 2. Re: Swap_Buffers spiking to >10-15 ms every few seconds
>> (James Pizzurro)
>> 3. Re: Swap_Buffers spiking to >10-15 ms every few seconds (Joel R.)
>>
>>
>> ----------------------------------------------------------------------
>>
>> Message: 1
>> Date: Thu, 11 Aug 2011 23:06:44 -0500
>> From: "Joel R." <joelru...@gmail.com>
>> To: Discussion of Half-Life Programming
>> <hlcoders@list.valvesoftware.com>
>> Subject: [hlcoders] Swap_Buffers spiking to >10-15 ms every few
>> seconds
>> Message-ID:
>> <CAC_VFX1LdO6SFtqgD1t7=wwfyxevtqpqen525sfpxs6y+ja...@mail.gmail.com>
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>> Hi Valve,
>>
>> There is a very noticeable drop in FPS every so often due to Swap_Buffers.
>> I see it on my mod and on a vanilla scratch mod when I use +showbudget. Is
>> it possible this could be looked at? It's causing a slight hiccup in my
>> smoothness.
>>
>> Thank You,
>>
>> Joel
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>> ------------------------------
>>
>> Message: 2
>> Date: Fri, 12 Aug 2011 00:14:09 -0400
>> From: James Pizzurro <ja...@agentredproductions.com>
>> To: Discussion of Half-Life Programming
>> <hlcoders@list.valvesoftware.com>
>> Subject: Re: [hlcoders] Swap_Buffers spiking to >10-15 ms every few
>> seconds
>> Message-ID:
>> <CAA9ZsHsB4zfhk94UO2j0vLu8_LO=e9+o7x0yf7tz6dnbz0p...@mail.gmail.com>
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>> Is this a custom map we're talking about here?
>>
>> Regardless, I'm sure you've already looked at this, but just in case:
>> http://developer.valvesoftware.com/wiki/Showbudget#Showbudget_categories
>>
>> Scroll on down to the "Swap buffers" section and have a look.
>>
>> *James Pizzurro*
>> Co-founder, Programmer
>> Agent Red Productions
>> 646-341-3333 direct
>> ja...@agentredproductions.com | www.agentredproductions.com
>>
>>
>> On Fri, Aug 12, 2011 at 12:06 AM, Joel R. <joelru...@gmail.com> wrote:
>>
>>> Hi Valve,
>>>
>>> There is a very noticeable drop in FPS every so often due to Swap_Buffers.
>>> I see it on my mod and on a vanilla scratch mod when I use +showbudget. Is
>>> it possible this could be looked at? It's causing a slight hiccup in my
>>> smoothness.
>>>
>>> Thank You,
>>>
>>> Joel
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>
>>>
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>> ------------------------------
>>
>> Message: 3
>> Date: Thu, 11 Aug 2011 23:23:16 -0500
>> From: "Joel R." <joelru...@gmail.com>
>> To: Discussion of Half-Life Programming
>> <hlcoders@list.valvesoftware.com>
>> Subject: Re: [hlcoders] Swap_Buffers spiking to >10-15 ms every few
>> seconds
>> Message-ID:
>> <CAC_VFX1k_brk0FHk_nC+bWbJ22d6=usom0ylm-pficbnwz-...@mail.gmail.com>
>> Content-Type: text/plain; charset="iso-8859-1"
>>
>> It's actually on the map scratch mod map sdk_teams_hdr.bsp, and on my mod a
>> simple custom map with only 2 textures and absolutely no
>> shaders/particles/effects.
>>
>> It could be that i'm in window mode, but i doubt it, its a low reso.
>>
>> On Thu, Aug 11, 2011 at 11:14 PM, James Pizzurro <
>> ja...@agentredproductions.com> wrote:
>>
>>> Is this a custom map we're talking about here?
>>>
>>> Regardless, I'm sure you've already looked at this, but just in case:
>>> http://developer.valvesoftware.com/wiki/Showbudget#Showbudget_categories
>>>
>>> Scroll on down to the "Swap buffers" section and have a look.
>>>
>>> *James Pizzurro*
>>> Co-founder, Programmer
>>> Agent Red Productions
>>> 646-341-3333 direct
>>> ja...@agentredproductions.com | www.agentredproductions.com
>>>
>>>
>>> On Fri, Aug 12, 2011 at 12:06 AM, Joel R. <joelru...@gmail.com> wrote:
>>>
>>>> Hi Valve,
>>>>
>>>> There is a very noticeable drop in FPS every so often due to
>>>> Swap_Buffers. I see it on my mod and on a vanilla scratch mod when I use
>>>> +showbudget. Is it possible this could be looked at? It's causing a
>>>> slight
>>>> hiccup in my smoothness.
>>>>
>>>> Thank You,
>>>>
>>>> Joel
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>
>>>>
>>>>
>>>
>>> _______________________________________________
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>>> please visit:
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>>
>> End of hlcoders Digest, Vol 5, Issue 17
>> ***************************************
>>
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