Hey List, Does anybody have the missing .cpp files for the shader DLL to compile the SDK_LightmappedGeneric shader?
We need the file/s that actually declare the shader (Seems to be have been omitted in the current SDK revision)! With something along the lines of "BEGIN_VS_SHADER( SDK_LightmappedGeneric..." in it. We seem to have up-to date files for vertexlitgeneric (vertexlitgeneric_dx9.cpp) but not lightmappedgeneric. Can anybody lend us a hand (VALVe) and provide the files so we can compile the SDK_LightmappedGeneric shader? For reference please find below the current dir state for cpp's/h's relevant to the LightmappedGeneric shader in the /stdshaders/ folder: - lightmappedgeneric_decal.cpp - lightmappedgeneric_dx9_helper.xpp - lightmappedreflective.cpp - lightmappedtwotexture.cpp - lightmappedgeneric_dx9_helper.h - lightmappedgeneric_ps2_3_x.h Cheers, Al -- -Alex Davidson (aldavid...@gmail.com)
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