Are these the ones:
http://www.koders.com/info.aspx?c=ProjectInfo&pid=WMUMHVAZAYAHRMNYAUTLN74FXG
(in
sdkshaders/advanced)?

On 12 September 2011 01:55, Alexander Davidson <aldavid...@gmail.com> wrote:

> Hey List,
>
> Does anybody have the missing .cpp files for the shader DLL to compile the
> SDK_LightmappedGeneric shader?
>
> We need the file/s that actually declare the shader (Seems to be have been
> omitted in the current SDK revision)! With something along the lines of 
> "BEGIN_VS_SHADER(
> SDK_LightmappedGeneric..." in it.
>
> We seem to have up-to date files for vertexlitgeneric
> (vertexlitgeneric_dx9.cpp) but not lightmappedgeneric.
>
> Can anybody lend us a hand (VALVe) and provide the files so we can compile
> the SDK_LightmappedGeneric shader?
>
> For reference please find below the current dir state for
> cpp's/h's relevant to the LightmappedGeneric shader in the /stdshaders/
> folder:
>
> - lightmappedgeneric_decal.cpp
> - lightmappedgeneric_dx9_helper.xpp
> - lightmappedreflective.cpp
> - lightmappedtwotexture.cpp
> - lightmappedgeneric_dx9_helper.h
> - lightmappedgeneric_ps2_3_x.h
>
> Cheers,
> Al
>
> --
> -Alex Davidson (aldavid...@gmail.com)
>
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