Are these the ones: http://www.koders.com/info.aspx?c=ProjectInfo&pid=WMUMHVAZAYAHRMNYAUTLN74FXG (in sdkshaders/advanced)?
On 12 September 2011 01:55, Alexander Davidson <aldavid...@gmail.com> wrote: > Hey List, > > Does anybody have the missing .cpp files for the shader DLL to compile the > SDK_LightmappedGeneric shader? > > We need the file/s that actually declare the shader (Seems to be have been > omitted in the current SDK revision)! With something along the lines of > "BEGIN_VS_SHADER( > SDK_LightmappedGeneric..." in it. > > We seem to have up-to date files for vertexlitgeneric > (vertexlitgeneric_dx9.cpp) but not lightmappedgeneric. > > Can anybody lend us a hand (VALVe) and provide the files so we can compile > the SDK_LightmappedGeneric shader? > > For reference please find below the current dir state for > cpp's/h's relevant to the LightmappedGeneric shader in the /stdshaders/ > folder: > > - lightmappedgeneric_decal.cpp > - lightmappedgeneric_dx9_helper.xpp > - lightmappedreflective.cpp > - lightmappedtwotexture.cpp > - lightmappedgeneric_dx9_helper.h > - lightmappedgeneric_ps2_3_x.h > > Cheers, > Al > > -- > -Alex Davidson (aldavid...@gmail.com) > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >
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