Look at C_BasePlayer::CreateMove (client only) and CGameMovement::PlayerMove
2011/9/13 Psy_Commando <psycomma...@gmail.com> > Hi, I've got yet another question. I'm looking at adding some player > abilities like climbing on ledges, covering behind walls and the like. I > thought the best way would be to add to gamemovement, but its highly > complicated in there, I'm not sure where to start, or how the actual > movement is calculated/stored/used. Anybody got tips about that ? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >
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