Thanks. I got my climbing code almost working. However, I wonder why when I try to get the player vectors with GetVectors I get the eye angles vectors. Anybody knows why ?
On Tue, Sep 13, 2011 at 7:11 AM, AndreaZzZ <andrea_s...@mail.ru> wrote: > Look at C_BasePlayer::CreateMove (client only) and > CGameMovement::PlayerMove > > 2011/9/13 Psy_Commando <psycomma...@gmail.com> > >> Hi, I've got yet another question. I'm looking at adding some player >> abilities like climbing on ledges, covering behind walls and the like. I >> thought the best way would be to add to gamemovement, but its highly >> complicated in there, I'm not sure where to start, or how the actual >> movement is calculated/stored/used. Anybody got tips about that ? >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >
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