Thanks.
I got my climbing code almost working.

However, I wonder why when I try to get the player vectors with GetVectors I
get the eye angles vectors. Anybody knows why ?

On Tue, Sep 13, 2011 at 7:11 AM, AndreaZzZ <andrea_s...@mail.ru> wrote:

> Look at C_BasePlayer::CreateMove (client only) and
> CGameMovement::PlayerMove
>
> 2011/9/13 Psy_Commando <psycomma...@gmail.com>
>
>> Hi, I've got yet another question. I'm looking at adding some player
>> abilities like climbing on ledges, covering behind walls and the like. I
>> thought the best way would be to add to gamemovement, but its highly
>> complicated in there, I'm not sure where to start, or how the actual
>> movement is calculated/stored/used. Anybody got tips about that ?
>>
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