Looks like your hitboxes are using pitch from m_angViewAngles, or that you
have a SetAbsAngles(m_angViewAngles) somewhere.


Kind regards,
*Saul Rennison*


On 7 November 2011 02:06, Psy_Commando <psycomma...@gmail.com> wrote:

> Hello, I've been looking around for info on why it does this :
> http://www.youtube.com/watch?v=yP3ZGKfCehQ
>
> Basically the hitboxes are moving with the camera on the y axis and the
> hitboxes get out of sync when I strafe.
> I use a modified Alien Swarm player (not the marine npc), with the hl2mp
> animstates.
>
> Anybody, has an idea where I should look, or how to fix this ?
>
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