Looks like your hitboxes are using pitch from m_angViewAngles, or that you have a SetAbsAngles(m_angViewAngles) somewhere.
Kind regards, *Saul Rennison* On 7 November 2011 02:06, Psy_Commando <psycomma...@gmail.com> wrote: > Hello, I've been looking around for info on why it does this : > http://www.youtube.com/watch?v=yP3ZGKfCehQ > > Basically the hitboxes are moving with the camera on the y axis and the > hitboxes get out of sync when I strafe. > I use a modified Alien Swarm player (not the marine npc), with the hl2mp > animstates. > > Anybody, has an idea where I should look, or how to fix this ? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >
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