You are forgiven. On Mar 29, 2012 2:05 PM, "Tony "omega" Sergi" <omegal...@gmail.com> wrote:
> Minh discovered a *really silly* copy and paste mistake that I made in > 2008: > > inside *viewpostprocess.cpp* -- > static float GetCurrentBloomScale( void ) > { > *--snip--* > //Tony; in multiplayer, get the local player etc. > if ( (pLocalPlayer != NULL && pLocalPlayer->m_Local.m_ > TonemapParams.m_flAutoExposureMin > 0.0f) ) > { > flCurrentBloomScale = > pLocalPlayer->m_Local.m_TonemapParams.m_flAutoExposureMin; > } > *--snip--* > } > > that should be using *m_TonemapParams.m_flBloomScale* not autoexposure ;( > > Sorry guys. > > > -- > -Tony > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
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