I don't think it can be done at all tbh garry
On Wed, Apr 4, 2012 at 10:23 AM, Melissa Zak <miss_bee...@hotmail.com>wrote: > Hey garry, thanks for the reply > > No. I’m trying to save variables so that my coop maps on my level chooser > unlock like the Portal 2 coop campaign. > Game code is out of the question and I prefer not to install .lua. Can it > be done in a .nut file? > > Sorry for bothering y’all, > Melissa Z. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
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