I don't think it can be done at all tbh

garry


On Wed, Apr 4, 2012 at 10:23 AM, Melissa Zak <miss_bee...@hotmail.com>wrote:

>   Hey garry, thanks for the reply
>
> No. I’m trying to save variables so that my coop maps on my level chooser
> unlock like the Portal 2 coop campaign.
> Game code is out of the question and I prefer not to install .lua. Can it
> be done in a .nut file?
>
> Sorry for bothering y’all,
> Melissa Z.
>
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