Check C:\Program Files (x86)\Steam\dumps (or wherever your steam is located), it should have some .dmp files in there, still those can be from any game, I dislike this new way but what can you do, well except calling Snippet SteamAPI_WriteMiniDump() by yourself, the SteamworksExample calls it via _set_se_translator(). I hope you can figure out the rest.
- Neico Am 09.08.2013 19:58, schrieb Jan Hartung: > > Hi list, > > > > With our 2013 port we have come across a few crashes but they are > quite annoying to fix. Mainly because whenever someone reports a crash > I have to try and reproduce it with the debugger attached to the game. > For some reason it does not write .mdmp files anymore like the 2007 > engine did. Windows also no longer reports "hl2.exe has stopped > working", the game just crashes to teh Desktop. I've checked Github to > see if someone has posted this issue already, but that ain't the case. > > Does anyone know how I can get it to write .mdmp files again? Btw, it > doesn't matter if it's a debug or release build, both don't cause the > files to be written. > > > > Jan > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >
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