I am having the same exact problem launching externally with -game,
and havent figured it out so far. In the mean time I just added
-allowdebug -dev to the launch options in steam and created a desktop
shortcut. it sucks because you have to manually attach every debug
session in the meantime ..

On Sat, Oct 26, 2013 at 5:47 PM, Giancarlo Rivas <giaym.m...@gmail.com> wrote:
> Hi, I dusted off an old project and got it running last week, I got it to
> run from steam itself with release dlls, from vs2005's debug run as a listen
> server (hl2.exe) with both types of dlls, and from vs2005's debug run as a
> dedicated server which I had just installed using steamcmd, i finished this
> about tuesday, I think there was a "this game needs to be converted to the
> new format" thing with source sdk in the meantime, or around that time,
> din't pay much attention.
>
> Today I tried to run debug mode from vs2005 and was told the
> <username>/source sdk base folder no longer existed, and found it at common.
> The mod was now missing some script files which I copied from the sdk folder
> just to get done with it, and got it to launch... to a black screen (I coud
> hear the main menu bgm and options onhover sounds, but the screen's just
> black).
>
> Running from steam wasn't better, the SRCDS wasn't reporting errors though
> but its a separate install. Googling gave me a lot of noise, but I managed
> to get the game to run again without complaining about missing files, from
> Steam, not vs2005, which still has a black screen going and missing file
> reports.
>
> Did anyone have this issue and know a way to fix it? I have already set all
> my source games to Steampipe beta. My debug config is:
>> C:\Steam\SteamApps\common\source sdk base\hl2.exe
>> -allowdebug -dev -sw -game  "C:\Steam\SteamApps\SourceMods\mymod"
>> C:\Steam\steamapps\common\source sdk base
>
> My gameinfo has this data in the correct places:
> SteamAppId 215
> ToolsAppId 211
> Game |gameinfo_path|.
> Game hl2mp
> Game hl2
>
> Im not sure how to see what steam is executing when I launch the mod from
> within it since that's apparently working, when I do create shortcut it has
> a steam url instead of a exe command.
>
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