He doesn't have to, as far as I know. You just give gameinfo.txt the AppID of the game you want the content of and the engine will load it, if it's found on the user's hard drive. ________________________________ From: Foo Bar<mailto:fooba...@gmail.com> Sent: 30.05.2014 23:16 To: Discussion of Half-Life Programming<mailto:hlcoders@list.valvesoftware.com> Subject: Re: [hlcoders] Using EP2 content from Single player SDK in a multiplayer game
You can't put ep2, or other Valve content not part of the multiplayer/single player installs into your own content depot? On Fri, May 30, 2014 at 1:36 PM, Tony "omega" Sergi <omegal...@gmail.com> wrote: > You can't include it directly, if it's not part of the depot. > You need to come up with a way to mount the content, when the users own > the other games. > > > > On Sat, May 31, 2014 at 1:28 AM, Foo Bar <fooba...@gmail.com> wrote: > >> Thanks Jesse. >> >> That page infers any Valve content could be distributed including cstrike >> and portal. I suddenly feel warm and fuzzy. >> >> >> >> On May 30, 2014 9:00 AM, "Jesse Oak" <wazanato...@gmail.com> wrote: >> >>> Yes it is fine. See the new FAQ >>> https://partner.steamgames.com/documentation/source_games >>> On May 30, 2014 10:42 AM, "Foo Bar" <fooba...@gmail.com> wrote: >>> >>>> Does anyone know if its permissible to use to use the ep2 content from >>>> Source SDK Base 2013 Singleplayer in a 2013 Multiplayer mod? >>>> >>>> Seems like it should be, but I don't see specific terms saying that. >>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >> > > > -- > -Tony > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders > > >
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