Yeah, I am. On 8/7/14, Jesse Oak <wazanato...@gmail.com> wrote: > You are using 2013 code base right? > On Aug 7, 2014 11:55 AM, "Corbin Fancher" <blargief...@gmail.com> wrote: > >> I'm pretty new to modding and c++ in general. I understand most of the >> core concepts, but haven't really had any experience implementing any >> of it. Last time I attemped any modding, I had a much looser grasp on >> programming, and was working on visual studio, and I couldn't get the >> plain alien swarm sdk, let alone anything else, to compile, now, >> running on linux I'm giving it another shot. I had to modify a few >> headers to reference the entire path to some standard gcc libs, but >> now have everything compiled. Now my only issue is the original source >> code has at least a few segfaults. Anyone else experience these? Any >> fixes? >> >> -- >> ___________________________________________________________________ >> >> _ _ >> (_) _ (_) >> (_) _ (_) _ _ _ _ _ _ _ _ _ _ _ _ >> _ _ _ >> (_) _ (_) (_)(_)(_) _ (_)_ _ (_)(_) (_)(_)(_) _ >> _(_)(_)(_)(_) (_) (_) >> (_)(_) _ _ _ _ (_) (_)(_) _ _ _ (_) (_)_ _ _ >> _ (_) (_) >> (_) (_) _ _(_)(_)(_)(_) (_) _(_)(_)(_)(_) >> (_)(_)(_)(_)_ (_) (_) >> (_) (_) _ (_)_ _ _ (_)_ (_) (_)_ _ _ (_)_ _ _ _ >> _(_) (_)_ _ _(_)_ >> (_) (_) (_)(_)(_) (_) (_) (_)(_)(_) (_) >> (_)(_)(_)(_) (_)(_)(_) (_) >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlcoders >> >> >
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