Linux/Mac support should be really easy to add if you used VPC
> From: kyle.l...@gmail.com
> Date: Fri, 10 Apr 2015 15:41:40 -0700
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Just finished my mod. Thanks for all the help 
> hlcoders!
> 
> While Episode 3 was short, it was nice to play the campaign again :-).
> Thanks Shokunin.
> 
> https://i.imgur.com/FMMbKBO.jpg
> 
> Kyle.
> 
> On Fri, Apr 3, 2015 at 6:56 PM, Shokunin <shokunin...@gmail.com> wrote:
> > Hello everyone,
> >
> > I recently finished my mod after 2 years of work. Some of the coding
> > problems I came across were resolved thanks to the people who help here.
> > Even digging through the archives and finding solutions was very helpful.
> >
> > Trailer & greenlight page:
> > http://steamcommunity.com/sharedfiles/filedetails/?id=416311927
> > ( Please change settings to 720p, it defaults to 360p which makes me very
> > sad :P )
> >
> > Finally, I am looking to recruit help to port the game to mac and linux. I'd
> > be wililng to share the code with the right people, but I may need to see
> > some previous mod experience or work to feel comfortable.
> >
> > I am also looking for help to optimize the dynamic lighting changes I have
> > added. I am fairly certain it is the cause of both memory and performance
> > leaks but TBH it is a bit beyond me. I have found and resolved a couple
> > issues but I think there may be other issues I am unaware of. I'm very
> > comfortable writing and resolving game entities & logic, but graphics
> > programming is a real challenge for me.
> >
> > Please send me a message directly if you're interested in helping and if you
> > want more info please respond here.
> >
> > Thanks!
> >
> > Shokunin
> >
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> >
> >
> 
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