Is Half-Life 2 strictly a requirement anymore? I haven't done a whole lot
with Source but I thought having the Source SDK Base installed was enough
to run a mod (and I think it gives you all the Half-Life 2 content anyway).

On 21 March 2017 at 04:30, 3Turtles <3turt...@videotron.ca> wrote:

> I asked this question months ago on Steamworks discussion board, but never
> got a reply so i'm hoping someone at Valve sees it here:
>
> Our modification currently requires users to own Half-Life 2 before they
> can download the mod and i'm totally understanding of this since the mod
> uses Half-Life 2 content.  We're currently in the process of developing a
> major update and we were wondering; if we remove all valve created
> Half-Life 2 models, textures and sounds could the Half-Life 2 requirement
> be removed?  I'm assuming yes since another mod (Neotokyo) doesn't have
> Half-Life 2 as a requirement, despite them using some source content
> (textures, models, sounds).
>
> Can someone who works at valve confirm this?
>
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