How could oyu not expect cpu increase? traditionally every release has
increased and then the voicechat addition??
-----Original Message-----
From: Nathan Woodcock [mailto:[EMAIL PROTECTED]]
Sent: Friday, September 21, 2001 4:14 AM
To: [EMAIL PROTECTED]
Subject: Re: Higher CPU Usage for CS Servers
On Thu, Sep 20, 2001 at 04:38:36PM -0700, Eric Smith wrote:
>
> Several Counter-Strike server administrators have reported seeing higher
CPU
> usage on their servers after updating to the latest version of
> Counter-Strike (1.3). This increase in CPU usage is related to the fix
for
> the hitbox problems experienced in earlier versions of Counter-Strike.
>
> The blending the server must do to accurately reflect each player's
position
> and hitboxes has been reworked to be more accurate than it was in previous
> versions. The trade-off for more accurate hitboxes is that the server
must
> do more work blending the models, hence the higher CPU usage.
Eric, some warning would have been appreciated. It's thrown our
boxes and setup into diasarray (we run 50 odd CS servers, and more again of
normal HL). A CPU increase of 1/3rd is extremely high.