Let me clarify....

Internally it can detect a ping as you stated but the ping is not available
to the scripting engine. You cannot write a plugin that would kick based on
ping.

better? :)

Dio.

----- Original Message -----
From: "Tom Kiblin" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, October 02, 2001 10:02 AM
Subject: admin mod, ping detection, halfd


> As for Adminmod NOT being able to detect a ping of a player, I don't think
> this is true.  If you use reserve_type value 1, it will kick the highest
> pinger and make a slot available, so it CAN detect the ping of
> players.  Unless their documentation is wrong, and it truly doesn't work
> this way.
>
> Tom



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