Let me clarify....
Internally it can detect a ping as you stated but the ping is not available to the scripting engine. You cannot write a plugin that would kick based on ping. better? :) Dio. ----- Original Message ----- From: "Tom Kiblin" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, October 02, 2001 10:02 AM Subject: admin mod, ping detection, halfd > As for Adminmod NOT being able to detect a ping of a player, I don't think > this is true. If you use reserve_type value 1, it will kick the highest > pinger and make a slot available, so it CAN detect the ping of > players. Unless their documentation is wrong, and it truly doesn't work > this way. > > Tom

