Yes, just the same like you see minplayers and maxplayers.

HoundDawg-WWg-nC-

World Wide Gaming Network
http://hl.wwgaming.com/serving

----- Original Message -----
From: "Jim Nellis" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, October 25, 2001 5:40 PM
Subject: RE: [hlds] cvars in mapcycle.txt???


>
> what about concatenating cvars?  suppose i want to set the number of demos
> and the number of medics on a map - can i put a cr_demoman 2 and a
cr_medic
> 4 back-to-back?
>
> >From: Ryan McCullough <[EMAIL PROTECTED]>
> >Reply-To: [EMAIL PROTECTED]
> >To: "'[EMAIL PROTECTED]'" <[EMAIL PROTECTED]>
> >Subject: RE: [hlds] cvars in mapcycle.txt???
> >Date: Thu, 25 Oct 2001 10:11:49 -0700
> >
> >does this work for cs maps as well?
> >
> >-----Original Message-----
> >From: HoundDawg [mailto:[EMAIL PROTECTED]]
> >Sent: Wednesday, October 24, 2001 5:48 PM
> >To: [EMAIL PROTECTED]
> >Subject: Re: [hlds] cvars in mapcycle.txt???
> >
> >
> >// Instruction for using mapcycle.txt
> >// No, you can't change maxplayers on the server, but you can skip maps
> >that
> >don't fit the current # of players
> >// If no suitable match is found anywhere in your mapcycle file, then the
> >server just moves to the next map in the file anyway.
> >// Minplayers or maxplayers set to 0 mean don't restrict based on that
> >parameter.  You don't have to include minplayers or maxplayers if you
> >//  are not making a restriction.  They default to 0 if missing.
> >// You can list a file twice in the rotation now
> >// You can issue a command ( rather than setting key value pairs ) at the
> >server console by bracketing it with a blank
> >//  key value: e.g., \mycommand\\
> >// minplayers and maxplayers are special tokens and are parsed and
removed
> >before the commands are executed
> >// Commands are executed just after the changelevel command occurs.
> >// Be sure to remove conflicting settings from any server.cfg or
> >listenserver.cfg files you use since those values will stomp
> >//  on the ones you set here
> >// The double quotes are necessary
> >// BTW, the old format will still work
> >// Here's an example for the first map
> >cz2 "\minplayers\6\maxplayers\32"
> >well "\minplayers\6\maxplayers\32"
> >badlands "\minplayers\6\maxplayers\32"
> >crossover2 "\minplayers\6\maxplayers\32"
> >rock2 "\minplayers\6\maxplayers\32"
> >hunted "\minplayers\10\maxplayers\32"
> >casbah  "\minplayers\6\maxplayers\32"
> >warpath "\minplayers\6\maxplayers\32"
> >avanti "\minplayers\6\maxplayers\32"
> >2fort
> >
> >
> >
> >HoundDawg-WWg-nC-
> >
> >World Wide Gaming Network
> >http://hl.wwgaming.com/serving
> >
> >----- Original Message -----
> >From: "Kristopher Volter" <[EMAIL PROTECTED]>
> >To: "HLDS Mailing List" <[EMAIL PROTECTED]>
> >Sent: Wednesday, October 24, 2001 5:33 PM
> >Subject: [hlds] cvars in mapcycle.txt???
> >
> >
> > > I know that there is a way to set server cvars in the mapcycle.txt
file,
> > > but I can't remember how to do it?  Could someone provide me with a
> >clue?
> >:-)
> > >
> > > Digitally yours,
> > >
> > > Ketwyld the Hawk
> > > [EMAIL PROTECTED]
> > >
> > > HL DeathMatch - 64.35.57.141:27015
> > > HL OZ DM      - 64.35.57.169:27015
> > > HL TeamPlay   - 64.35.55.74:27015
> > >
> > > Quiquid latine dictum sit altum viditur.
> > > Si hoc legere scis, nimis eruditionis habes.
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> >please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> >
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>
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